Increased tank machine gun range to 20. Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation. Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. Fixed selection boxes of trains in specific situations. Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. Added LuaEquipmentPrototype::equipment_categories read. Added LuaEquipmentGrid::prototype read. Added LuaItemPrototype::equipment_grid. Changed LauItemStack::grid to return nil if the item doesn't have a grid. Removed LuaItemPrototype::equipment_grid_size. Fixed game freeze when an error was thrown during the player left game event. Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid. Changed equipment grids to work as protoypes: defined and referenced by things that use them. Added support for equipment grids in cars, tanks, locomotives, and cargo wagons. Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode. Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server). Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them). When selecting inventory filters the filter is automatically set to the item in the cursor if any. Added /team command that messages all players from the same force. ()ġ) Internal reliability and stability improvements.Ģ) Players don't have to wait for other clients to download and load the game.Ĥ) It is possible to use menu and quit the game when connecting to the game.ĥ) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server.Ħ) Players automatically quit game after 3 desyncs. Fixed that a very big number of biters on a map could cause very significant UPS drop. (If it happens anyway, we will have more info) Possible fix game not showing in browse game list. Fixed that exiting hosting game could stuck Factorio forever.
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